// NB: ALL NOTES DEFINED WITH STANDARD ENGLISH NAMES, EXCEPT FROM "A" // THAT IS CALLED WITH THE ITALIAN NAME "LA" BECAUSE A0,A1...ARE THE ANALOG PINS ON ARDUINO. // (Ab IS CALLED Ab AND NOT LAb) // Code s mourced from: http://pasted.co/e525c1b2 // from instructables: http://www.instructables.com/id/How-to-easily-play-music-with-buzzer-on-arduino-Th/ #define C0 16.35 #define Db0 17.32 #define D0 18.35 #define Eb0 19.45 #define E0 20.60 #define F0 21.83 #define Gb0 23.12 #define G0 24.50 #define Ab0 25.96 #define LA0 27.50 #define Bb0 29.14 #define B0 30.87 #define C1 32.70 #define Db1 34.65 #define D1 36.71 #define Eb1 38.89 #define E1 41.20 #define F1 43.65 #define Gb1 46.25 #define G1 49.00 #define Ab1 51.91 #define LA1 55.00 #define Bb1 58.27 #define B1 61.74 #define C2 65.41 #define Db2 69.30 #define D2 73.42 #define Eb2 77.78 #define E2 82.41 #define F2 87.31 #define Gb2 92.50 #define G2 98.00 #define Ab2 103.83 #define LA2 110.00 #define Bb2 116.54 #define B2 123.47 #define C3 130.81 #define Db3 138.59 #define D3 146.83 #define Eb3 155.56 #define E3 164.81 #define F3 174.61 #define Gb3 185.00 #define G3 196.00 #define Ab3 207.65 #define LA3 220.00 #define Bb3 233.08 #define B3 246.94 #define C4 261.63 #define Db4 277.18 #define D4 293.66 #define Eb4 311.13 #define E4 329.63 #define F4 349.23 #define Gb4 369.99 #define G4 392.00 #define Ab4 415.30 #define LA4 440.00 #define Bb4 466.16 #define B4 493.88 #define C5 523.25 #define Db5 554.37 #define D5 587.33 #define Eb5 622.25 #define E5 659.26 #define F5 698.46 #define Gb5 739.99 #define G5 783.99 #define Ab5 830.61 #define LA5 880.00 #define Bb5 932.33 #define B5 987.77 #define C6 1046.50 #define Db6 1108.73 #define D6 1174.66 #define Eb6 1244.51 #define E6 1318.51 #define F6 1396.91 #define Gb6 1479.98 #define G6 1567.98 #define Ab6 1661.22 #define LA6 1760.00 #define Bb6 1864.66 #define B6 1975.53 #define C7 2093.00 #define Db7 2217.46 #define D7 2349.32 #define Eb7 2489.02 #define E7 2637.02 #define F7 2793.83 #define Gb7 2959.96 #define G7 3135.96 #define Ab7 3322.44 #define LA7 3520.01 #define Bb7 3729.31 #define B7 3951.07 #define C8 4186.01 #define Db8 4434.92 #define D8 4698.64 #define Eb8 4978.03 // DURATION OF THE NOTES #define BPM 120 // you can change this value changing all the others #define H 2*Q //half 2/4 #define Q 60000/BPM //quarter 1/4 #define E Q/2 //eighth 1/8 #define S Q/4 // sixteenth 1/16 #define W 4*Q // whole 4/4 void setup() { pinMode(8, OUTPUT); pinMode(9, OUTPUT); digitalWrite(9,LOW); } // the loop routine runs over and over again forever: void loop() { //tone(pin, note, duration) tone(8,LA3,Q); delay(1+Q); //delay duration should always be 1 ms more than the note in order to separate them. tone(8,LA3,Q); delay(1+Q); tone(8,LA3,Q); delay(1+Q); tone(8,F3,E+S); delay(1+E+S); tone(8,C4,S); delay(1+S); tone(8,LA3,Q); delay(1+Q); tone(8,F3,E+S); delay(1+E+S); tone(8,C4,S); delay(1+S); tone(8,LA3,H); delay(1+H); tone(8,E4,Q); delay(1+Q); tone(8,E4,Q); delay(1+Q); tone(8,E4,Q); delay(1+Q); tone(8,F4,E+S); delay(1+E+S); tone(8,C4,S); delay(1+S); tone(8,Ab3,Q); delay(1+Q); tone(8,F3,E+S); delay(1+E+S); tone(8,C4,S); delay(1+S); tone(8,LA3,H); delay(1+H); tone(8,LA4,Q); delay(1+Q); tone(8,LA3,E+S); delay(1+E+S); tone(8,LA3,S); delay(1+S); tone(8,LA4,Q); delay(1+Q); tone(8,Ab4,E+S); delay(1+E+S); tone(8,G4,S); delay(1+S); tone(8,Gb4,S); delay(1+S); tone(8,E4,S); delay(1+S); tone(8,F4,E); delay(1+E); delay(1+E);//PAUSE tone(8,Bb3,E); delay(1+E); tone(8,Eb4,Q); delay(1+Q); tone(8,D4,E+S); delay(1+E+S); tone(8,Db4,S); delay(1+S); tone(8,C4,S); delay(1+S); tone(8,B3,S); delay(1+S); tone(8,C4,E); delay(1+E); delay(1+E);//PAUSE QUASI FINE RIGA tone(8,F3,E); delay(1+E); tone(8,Ab3,Q); delay(1+Q); tone(8,F3,E+S); delay(1+E+S); tone(8,LA3,S); delay(1+S); tone(8,C4,Q); delay(1+Q); tone(8,LA3,E+S); delay(1+E+S); tone(8,C4,S); delay(1+S); tone(8,E4,H); delay(1+H); tone(8,LA4,Q); delay(1+Q); tone(8,LA3,E+S); delay(1+E+S); tone(8,LA3,S); delay(1+S); tone(8,LA4,Q); delay(1+Q); tone(8,Ab4,E+S); delay(1+E+S); tone(8,G4,S); delay(1+S); tone(8,Gb4,S); delay(1+S); tone(8,E4,S); delay(1+S); tone(8,F4,E); delay(1+E); delay(1+E);//PAUSE tone(8,Bb3,E); delay(1+E); tone(8,Eb4,Q); delay(1+Q); tone(8,D4,E+S); delay(1+E+S); tone(8,Db4,S); delay(1+S); tone(8,C4,S); delay(1+S); tone(8,B3,S); delay(1+S); tone(8,C4,E); delay(1+E); delay(1+E);//PAUSE QUASI FINE RIGA tone(8,F3,E); delay(1+E); tone(8,Ab3,Q); delay(1+Q); tone(8,F3,E+S); delay(1+E+S); tone(8,C4,S); delay(1+S); tone(8,LA3,Q); delay(1+Q); tone(8,F3,E+S); delay(1+E+S); tone(8,C4,S); delay(1+S); tone(8,LA3,H); delay(1+H); delay(2*H); }