Seminar - Geographically-Based Terrain Synthesis from Digital Elevation Models

ECS PhD Proposal

Speaker: Joshua James Scott
Time: Wednesday 28th September 2016 at 10:30 AM - 11:30 AM
Location: Cotton Club, Cotton 350

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Abstract

The goal of this PhD is to create a new method for creating realistic artistdirected terrain. Terrain generation has been developed for over 40 years with fractals and erosion simulation being among the most popular methods. With the ever-increasing demand for more realism in film and games, current terrain generation algorithms are no longer suitable and are being overlooked in favour of hand modelling. I am proposing to investigate new algorithms to create large scale realistic terrain that can be artist-directed by creating a general terrain system. I will also address the problems concerning iterative terrain editing and converting heightmaps into highly detailed polygon meshes.

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