COMP 348: Special Topic: Computer Game Development

2010 Trimester 1

COMP 348 CRN 972, 15 Points (2010 1/3)
Coordinator: Dr Peter Andreae
Lecturer: Dr Stuart Marshall
Prof James Noble
Prerequisites: 40 pts from COMP 205, 206, 202, ENGR 202, SWEN 201, 202 or pemission from the Head of School
Lectures: Wed 9:30-12:20 timetable
Laboratories: 2 hours weekly
Prescription: A practical exploration of Computer Game Development involving cross-disciplinary teams from both Computer Science and Digital Design. The course will investigate tools, techniques and concepts for building interactive computer games, including software engineering techniques, HCI principles, AI methods, and design strategies. The course will be co-taught with DESN 385 and will involve a substantial group project in which each team will consist of students from both courses. COMP 348 will focus on the programming and technical aspects of game development (and will be assessed separately from DESN 385), but interacting with team members from the other discipline and appreciating the complementary aspects of game development, which reflects the industry standard for creating new titles for console, portable and PC-based games, will be important for students in both courses.
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CourseForm
CourseCode COMP 348
SubjectCode COMP
CourseNumber 348
CourseName Special Topic: Computer Game Development
Trimesters 1
Year 2010
CourseHomePage Home Page
Coordinator Peter Andreae
Lecturer Stuart Marshall, James Noble
SeniorTutor

 
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